About

OpenXcom is an open-source clone of the original "UFO: Enemy Unknown" ("X-COM: UFO Defense" in the USA) by MicroProse. It is licensed under the GPL and written in C++ / SDL.

The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a brand new codebase written from scratch.

This MorphOS port lets you enjoy the game on Amiga hardware with all the improvements of the modern engine.

Features

Modern resolutions

Play in high resolution with screen scaling and widescreen support.

Mod support

Hundreds of mods and total conversions, with a vibrant modding community.

Improved UI

Battlescape tooltips, improved inventory, path preview and soldier memorial.

New engine

Complete rewrite in C++ / SDL. 3D explosions, no 80-item limit, infinite saves.

Geoscape improvements

Improved globe with better pathing, lighting, and craft flight paths.

Open source

Free and open source, licensed under the GPL. Constantly evolving.

Screenshots

OpenXcom Main Menu
Main Menu
OpenXcom Improved Globe
Improved Globe
OpenXcom Improved Inventory
Improved Inventory
OpenXcom Battlescape Tooltips
Battlescape Tooltips

Requirements

  • MorphOS with 3D acceleration
  • Original X-COM: UFO Defense data files
  • Downloaded archive with the port

Download

Get OpenXcom for MorphOS. The .lha archive is available in the same directory as the file below:

openxcom.lha

OpenXcom official websiteNews, screenshots and more about the project